Download Developer - eBooks (PDF)

Developer


Developer
DOWNLOAD

Download Developer PDF/ePub or read online books in Mobi eBooks. Click Download or Read Online button to get Developer book now. This website allows unlimited access to, at the time of writing, more than 1.5 million titles, including hundreds of thousands of titles in various foreign languages. If the content not found or just blank you must refresh this page



The Ios 5 Developer S Cookbook


The Ios 5 Developer S Cookbook
DOWNLOAD
Author : Erica Sadun
language : en
Publisher: Addison-Wesley
Release Date : 2012-02-22

The Ios 5 Developer S Cookbook written by Erica Sadun and has been published by Addison-Wesley this book supported file pdf, txt, epub, kindle and other format this book has been release on 2012-02-22 with Computers categories.


This title contains the standard edition of The iOS 5 Developer’s Cookbook PLUS nine additional chapters on advance content. If you already have the eBook edition of The iOS 5 Developer’s Cookbook, you can purchase The iOS 5 Developer’s Cookbook: The Additional Recipes (ISBN: 9780133028393), which only contains the extra chapters, at a low cost. In this expanded ebook, best-selling author and iOS development guru Erica Sadun brings together all the information you need to quickly start building successful iOS apps for iPhone, iPad, and iPod touch. Sadun has thoroughly revised her best-selling book to focus on powerful new iOS 5 features, APIs, and frameworks, the latest version of Objective-C, and Apple’s breakthrough Xcode 4 toolset. The iOS 5 Developer's Cookbook: Expanded Electronic Edition is packed with ready-made code solutions for the iOS 5 development challenges you’re most likely to face, eliminating trial-and-error and helping you build reliable apps from the very beginning. Sadun teaches each new concept and technique through robust code that is easy to reuse and extend. This isn't just cut-and-paste: Using her examples, Sadun fully explains both the “how” and “why” of effective iOS 5 development. Her tested recipes address virtually every major area of iOS development, from user interface design to view controllers, gestures, and touch to networking and security. This expanded ebook edition adds chapters on documents and data sharing; the Address Book; iCloud; Core Location and MapKit; Audio, Video, and MediaKit; Push Notifications; Accessibility; In-app purchasing with StoreKit; and GameKit. Whatever your iOS development experience, it will give you all the expert answers and reliable code you’ll need to jumpstart any iOS 5 project!



Visio 2002 Developer S Survival Pack


Visio 2002 Developer S Survival Pack
DOWNLOAD
Author : Graham Wideman
language : en
Publisher: Trafford Publishing
Release Date : 2001

Visio 2002 Developer S Survival Pack written by Graham Wideman and has been published by Trafford Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2001 with Computers categories.


Overview Developers seeing opportunities to leverage Microsoft Visio's programmable diagramming environment need to be able to design and build their applications quickly and sure-footedly -- achieving business-serving results in a business-compatible timeframe. To that end, this book and set of tools is organized around the premise that developers will have the following interests and needs: Visio Structure: An organized and comprehensive presentation of Visio's document and user-interface object models including the all-important ShapeSheet. Browsable Reference Material: There's lots of info in Visio's Developer Help, but it will take you forever to digest enough of it to get the big picture. To greatly accelerate the process, this book includes a "browsable" reference section -- objects, properties, methods and shapesheet cells and functions tabulated in an order which brings related items together. You'll still use Help, but with this book you can rapidly skim over and locate features of interest to your task at hand. Visio Behavior: The power beneath the surface. Work with it, not against it! Investigation of numerous key areas of Visio behavior, at a level which uncovers many subtleties not evident from simply using the product. Solution Architectures for adding functionality to Visio. Several alternative forms are possible. Read why "VSL Addons" are still the preferred form for many kinds of application. VSLs have traditionally required C/C++, Delphi, or some other language capable of working with Automation and producing arbitrary DLLs. Now, using the "VBVSL_Adapter" component available with this book, VSLs can be built easily with Visual Basic. The VBVSL foundation allows the book to use Visual Basic samples to illuminate many more topics of interest to Visio-based application-builders. Several sample applications are supplied which you can copy and modify to get your own addons up and running quickly. Browsing Tools: The book gives you access to download a suite of browsing tools which you can use to instantly clarify exactly what's going with several of Visio's more elaborate or arcane features, such as EventLists, UIObjects, CommandBars, browse Visio 2002's new XML-format files and so on. This will vastly accelerate your learning process, and goes a long way to keep your development efforts on track.



Borland Delphi 6 Developer S Guide


Borland Delphi 6 Developer S Guide
DOWNLOAD
Author : Steve Teixeira
language : en
Publisher: Sams Publishing
Release Date : 2002

Borland Delphi 6 Developer S Guide written by Steve Teixeira and has been published by Sams Publishing this book supported file pdf, txt, epub, kindle and other format this book has been release on 2002 with Computers categories.


Borland(r) Delphi 6 Developer's Guide is a new edition of the #1 best-selling Delphi book by authors Steve Teixeira and Xavier Pacheco. Steve and Xavier are of the winners of the Delphi Informant Reader's Choice Award for both Delphi 4 Developer's Guide and Delphi 5 Developer's Guide. Borland(r) Delphi 6 Developer's Guide is completely updated for Delphi 6 and includes in-depth coverage on Borland's new CLX architecture, DBExpress Applications, SOAP, CORBA, WebSnap and BizSnap features. It continues as a complete reference and authoritative guide to the newest version of Delphi.



Code Leader


Code Leader
DOWNLOAD
Author : Patrick Cauldwell
language : en
Publisher: John Wiley & Sons
Release Date : 2008-04-30

Code Leader written by Patrick Cauldwell and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2008-04-30 with Computers categories.


This book is for the career developer who wants to take his or her skill set and/or project to the next level. If you are a professional software developer with 3–4 years of experience looking to bring a higher level of discipline to your project, or to learn the skills that will help you transition from software engineer to technical lead, then this book is for you. The topics covered in this book will help you focus on delivering software at a higher quality and lower cost. The book is about practical techniques and practices that will help you and your team realize those goals. This book is for the developer understands that the business of software is, first and foremost, business. Writing code is fun, but writing high-quality code on time and at the lowest possible cost is what makes a software project successful. A team lead or architect who wants to succeed must keep that in mind. Given that target audience, this book assumes a certain level of skill at reading code in one or more languages, and basic familiarity with building and testing software projects. It also assumes that you have at least a basic understanding of the software development lifecycle, and how requirements from customers become testable software projects. Who This Book Is Not For: This is not a book for the entry-level developer fresh out of college, or for those just getting started as professional coders. It isn’t a book about writing code; it’s a book about how we write code together while keeping quality up and costs down. It is not for those who want to learn to write more efficient or literate code. There are plenty of other books available on those subjects, as mentioned previously. This is also not a book about project management or development methodology. All of the strategies and techniques presented here are just as applicable to waterfall projects as they are to those employing Agile methodologies. While certain strategies such as Test-Driven Development and Continuous Integration have risen to popularity hand in hand with Agile development methodologies, there is no coupling between them. There are plenty of projects run using SCRUM that do not use TDD, and there are just as many waterfall projects that do. Philosophy versus Practicality: There are a lot of religious arguments in software development. Exceptions versus result codes, strongly typed versus dynamic languages, and where to put your curly braces are just a few examples. This book tried to steer clear of those arguments here. Most of the chapters in this book deal with practical steps that you as a developer can take to improve your skills and improve the state of your project. The author makes no claims that these practices represent the way to write software. They represent strategies that have worked well for the author and other developers that he have worked closely with. Philosophy certainly has its place in software development. Much of the current thinking in project management has been influenced by the Agile philosophy, for example. The next wave may be influenced by the Lean methodologies developed by Toyota for building automobiles. Because it represents a philosophy, the Lean process model can be applied to building software just as easily as to building cars. On the other hand, because they exist at the philosophical level, such methodologies can be difficult to conceptualize. The book tries to favor the practical over the philosophical, the concrete over the theoretical. This should be the kind of book that you can pick up, read one chapter of, and go away with some practical changes you can make to your software project that will make it better. That said, the first part of this book is entitled “Philosophy” because the strategies described in it represent ways of approaching a problem rather than a specific solution. There are just as many practical ways to do Test-Driven Development as there are ways to manage a software project. You will have to pick the way that fits your chosen programming language, environment, and team structure. The book has tried to describe some tangible ways of realizing TDD, but it remains an abstract ideal rather than a one-size-fits-all technical solution. The same applies to Continuous Integration. There are numerous ways of thinking about and achieving a Continuous Integration solution, and this book presents only a few. Continuous Integration represents a way of thinking about your development process rather than a concrete or specific technique. The second and third parts represent more concrete process and construction techniques that can improve your code and your project. They focus on the pragmatic rather than the philosophical. Every Little Bit Helps: You do not have to sit down and read this book from cover to cover. While there are interrelationships between the chapters, each chapter can also stand on its own. If you know that you have a particular problem such as error handling with your current project, read that chapter and try to implement some of the suggestions in it. Don’t feel that you have to overhaul your entire software project at once. The various techniques described in this book can all incrementally improve a project one at a time. If you are starting a brand new project and have an opportunity to define its structure, then by all means read the whole book and see how it influences the way you design your project. If you have to work within an existing project structure, you might have more success applying a few improvements at a time. In terms of personal career growth, the same applies. Every new technique you learn makes you a better developer, so take them one at a time as your schedule and projects allow. Examples: Most of the examples in this book are written in C#. However, the techniques described in this book apply just as well to any other modern programming language with a little translation. Even if you are unfamiliar with the inner workings or details of C# as a language, the examples are very small and simple to understand. Again, this is not a book about how to write code, and the examples in it are all intended to illustrate a specific point, not to become a part of your software project in any literal sense. This book is organized into three sections, Philosophy, Process and Code Construction. The following is a short summary of what you will find in each section and chapter. Part I (Philosophy) contains chapters that focus on abstract ideas about how to approach a software project. Each chapter contains practical examples of how to realize those ideas. Chapter 1 (Buy, not Build) describes how to go about deciding which parts of your software project you need to write yourself and which parts you may be able to purchase or otherwise leverage from someplace else. In order to keep costs down and focus on your real competitive advantage, it is necessary to write only those parts of your application that you really need to. Chapter 2 (Test-Driven Development) examines the Test-Driven Development (or Test-Driven Design) philosophy and some practical ways of applying it to your development lifecycle to produce higher-quality code in less time. Chapter 3 (Continuous Integration) explores the Continuous Integration philosophy and how you can apply it to your project. CI involves automating your build and unit testing processes to give developers a shorter feedback cycle about changes that they make to the project. A shorter feedback cycle makes it easier for developers to work together as a team and at a higher level of productivity. The chapters in Part II (Process) explore processes and tools that you can use as a team to improve the quality of your source code and make it easier to understand and to maintain. Chapter 4 (Done Is Done) contains suggestions for defining what it means for a developer to “finish” a development task. Creating a “done is done” policy for your team can make it easier for developers to work together, and easier for developers and testers to work together. If everyone on your team follows the same set of steps to complete each task, then development will be more predictable and of a higher quality. Chapter 5 (Testing) presents some concrete suggestions for how to create tests, how to run them, and how to organize them to make them easier to run, easier to measure, and more useful to developers and to testers. Included are sections on what code coverage means and how to measure it effectively, how to organize your tests by type, and how to automate your testing processes to get the most benefit from them. Chapter 6 (Source Control) explains techniques for using your source control system more effectively so that it is easier for developers to work together on the same project, and easier to correlate changes in source control with physical software binaries and with defect or issue reports in your tracking system. Chapter 7 (Static Analysis) examines what static analysis is, what information it can provide, and how it can improve the quality and maintainability of your projects. Part III (Code Construction) includes chapters on specific coding techniques that can improve the quality and maintainability of your software projects. Chapter 8 (Contract, Contract, Contract!) tackles programming by contract and how that can make your code easier for developers to understand and to use. Programming by contract can also make your application easier (and therefore less expensive) to maintain and support. Chapter 9 (Limiting Dependencies) focuses on techniques for limiting how dependent each part of your application is upon the others. Limiting dependencies can lead to software that is easier to make changes to and cheaper to maintain as well as easier to deploy and test. Chapter 10 (The Model-View-Presenter Model) offers a brief description of the MVP model and explains how following the MVP model will make your application easier to test. Chapter 11 (Tracing) describes ways to make the most of tracing in your application. Defining and following a solid tracing policy makes your application easier to debug and easier for your support personnel and/or your customers to support. Chapter 12 (Error Handing) presents some techniques for handling errors in your code that if followed consistently make your application easier to debug and to support. Part IV (Putting It All Together) is simply a chapter that describes a day in the life of a developer who is following the guiding principles and using the techniques described in the rest of the book. Chapter 13 (Calculator Project: A Case Study) shows many of this book’s principles and techniques in actual use.



Vba Developer S Handbook


Vba Developer S Handbook
DOWNLOAD
Author : Ken Getz
language : en
Publisher: John Wiley & Sons
Release Date : 2006-02-20

Vba Developer S Handbook written by Ken Getz and has been published by John Wiley & Sons this book supported file pdf, txt, epub, kindle and other format this book has been release on 2006-02-20 with Computers categories.


WRITE BULLETPROOF VBA CODE FOR ANY SITUATION This book is the essential resource for developers working withany of the more than 300 products that employ the Visual Basic forApplications programming language. Written by recognized VBAexperts, it provides detailed coverage of a wide range of specificVBA programming challenges. Its careful, step-by-step instructionsand thousands of lines of code offer answers, while teaching you todevise new and creative solutions. The instruction applies equallyto all VBA environments, whether you are building standaloneapplications or customizing commercial products using theirbuilt-in VBA programmability. Coverage Includes Manipulating text, numbers, and dates Using automation to control other applications Creating objects using VBA class modules Using standard search and sort algorithms from within VBA Creating standard dynamic data structures, including linkedlists, binary trees, stacks, and queues Working with Windows system information, including memorystatus, screen info, mouse, keyboard, and power status Working with Windows Registry data Retrieving and setting Windows networking information Working with the Windows file system, iterating throughfolders, creating and deleting files Adding sound and movies to VBA apps using Windows multimediaextensions Tapping the system capabilities provided by the WindowsScripting Runtime library Writing add-ins for the Visual Basic environment Note: CD-ROM/DVD and other supplementary materials arenot included as part of eBook file.



Building Developer


Building Developer
DOWNLOAD
Author :
language : en
Publisher:
Release Date : 1928

Building Developer written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1928 with Building categories.




Process Photogram And Illustrator


Process Photogram And Illustrator
DOWNLOAD
Author :
language : en
Publisher:
Release Date : 1900

Process Photogram And Illustrator written by and has been published by this book supported file pdf, txt, epub, kindle and other format this book has been release on 1900 with categories.




Oracle Developer Advanced Forms And Reports


Oracle Developer Advanced Forms And Reports
DOWNLOAD
Author : Peter Koletzke
language : en
Publisher: McGraw-Hill/Osborne Media
Release Date : 2000

Oracle Developer Advanced Forms And Reports written by Peter Koletzke and has been published by McGraw-Hill/Osborne Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2000 with Computers categories.


This is a guide to using the forms and reports of Oracle Developer. The book's instructional methodology should enable the reader to build simple applications in under an hour and complex applications in a day or two.



The Mathematica Guidebook For Programming


The Mathematica Guidebook For Programming
DOWNLOAD
Author : Michael Trott
language : en
Publisher: Springer Science & Business Media
Release Date : 2004-10-28

The Mathematica Guidebook For Programming written by Michael Trott and has been published by Springer Science & Business Media this book supported file pdf, txt, epub, kindle and other format this book has been release on 2004-10-28 with Mathematics categories.


This comprehensive, detailed reference provides readers with both a working knowledge of Mathematica in general and a detailed knowledge of the key aspects needed to create the fastest, shortest, and most elegant implementations possible. It gives users a deeper understanding of Mathematica by instructive implementations, explanations, and examples from a range of disciplines at varying levels of complexity. The three volumes -- Programming, Graphics, and Mathematics, total 3,000 pages and contain more than 15,000 Mathematica inputs, over 1,500 graphics, 4,000+ references, and more than 500 exercises. This first volume begins with the structure of Mathematica expressions, the syntax of Mathematica, its programming, graphic, numeric and symbolic capabilities. It then covers the hierarchical construction of objects out of symbolic expressions, the definition of functions, the recognition of patterns and their efficient application, program flows and program structuring, and the manipulation of lists. An indispensible resource for students, researchers and professionals in mathematics, the sciences, and engineering.



The The Html And Css Workshop


The The Html And Css Workshop
DOWNLOAD
Author : Lewis Coulson
language : en
Publisher: Packt Publishing Ltd
Release Date : 2019-11-28

The The Html And Css Workshop written by Lewis Coulson and has been published by Packt Publishing Ltd this book supported file pdf, txt, epub, kindle and other format this book has been release on 2019-11-28 with Computers categories.


Master HTML and CSS to create modern, stylish, and responsive websites with the help of real-world examples and hands-on activities Key FeaturesLearn HTML and CSS to produce highly functional and appealing websitesOvercome common challenges in web design and developmentEnsure that your websites are accessible and engaging on all devicesBook Description With knowledge of CSS and HTML, you can build visually appealing, interactive websites without relying on website-building tools that come with lots of pre-packaged restrictions. The HTML and CSS Workshop takes you on a journey to learning how to create beautiful websites using your own content, understanding how they work, and how to manage them long-term. The book begins by introducing you to HTML5 and CSS3, and takes you through the process of website development with easy-to-follow steps. Exploring how the browser renders websites from code to display, you'll advance to adding a cinematic experience to your website by incorporating video and audio elements into your code. You'll also use JavaScript to add interactivity to your site, integrate HTML forms for capturing user data, incorporate animations to create slick transitions, and build stunning themes using advanced CSS. You'll also get to grips with mobile-first development using responsive design and media queries, to ensure your sites perform well on any device. Throughout the book, you'll work on engaging projects, including a video store home page that you will iteratively add functionality to as you learn new skills. By the end of this Workshop, you'll have gained the confidence to creatively tackle your own ambitious web development projects. What you will learnUnderstand how websites are built, structured, and styledMaster the syntax and structure of HTML and CSSKnow how to build websites from scratch using HTML5 and CSS3Create intuitive forms that allow users to input dataStyle your website by integrating videos, animations, and themesDesign robust websites that work on all modern devices seamlesslyDiscover how to maintain and improve the performance of a websiteWho this book is for Ideal for beginners, this Workshop is designed for anyone who is new to HTML and CSS who wants to learn to design and maintain their own websites.